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is a futuristic racing video game for the Nintendo GameCube console.
Developed by Sega's Amusement Vision department, it was released in Japan,
Europe and North America, in 2003. Its arcade counterpart, F-Zero AX,
utilizes hardware conceived from a business alliance between Nintendo,
Namco, and Sega. F-Zero GX runs on an enhanced version of the engine that
powered Super Monkey Ball. The game is considered as one of the best racers
of its time and the greatest racer on the GameCube platform.
F-Zero GX is the fifth / sixth installment in the F-Zero series and the
successor to F-Zero X. The game continues the series' difficult, high-speed
racing style, retaining the basic gameplay and control system from the
Nintendo 64 title. A heavy emphasis is placed on track memorization and
reflexes, which aids in completing
Discography not available