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Q*bert is a 1982 arcade game published by Gottlieb, created by Warren
Davis and Jeff Lee.
Description In Q*bert, the player maneuvers the eponymous character around
an isometric pyramid-like structure of tri-colored cubes. Q*bert's purpose
is to hop around the tops of these cubes, changing every square to a
specific color (e.g., from blue to yellow).
Level design On early levels, the player's task is as simple as a single
hop on each cube. Later rounds become more challenging: cubes have to be
touched twice, cubes change back to the wrong color if they get hopped on
again, etc. If Q*bert hops off the edge of the pyramid of cubes he falls to
his demise. When this occurred, the original arcade machine cabinet would
issue a mechanical sound produced by a pinball machine knocker.
The level layout was inspired by another programmer, Kan Yabumoto, who had
filled a screen with an Escher-lik
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