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, is a crossover fighting/action game released for the Nintendo GameCube
shortly after its launch in 2001 (2002 in the PAL region). It is the sequel
to the 1999 Nintendo 64 fighting game Super Smash Bros., and the
predecessor to the 2008 Wii game Super Smash Bros. Brawl. Hal Laboratory
developed the game, with Masahiro Sakurai as head of production.
The game is centered on dueling characters from Nintendo's video gaming
franchises such as Mario, Pokémon and The Legend of Zelda. The stages and
gameplay modes make references to, or take their designs from, popular
games released by Nintendo. Melee's gameplay system offers an unorthodox
approach to the "fighter" genre as percentage counters measure the level of
damage received, rather than the health bar traditionally seen in most
fighting games. It builds on the first game's broad appeal by adding new
features rel
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