The Z-machine is a virtual machine that was developed by Joel Berez and
Marc Blank in 1979 and used by Infocom for its text adventure games.
Infocom compiled game code to files containing Z-machine instructions
(called story files, or Z-code files), and could therefore port all its
text adventures to a new platform simply by writing a Z-machine
implementation for that platform. With the large number of incompatible
home computer systems in use at the time, this was an important advantage
over using native code (or developing some compiler for each system).
The "Z" of Z-machine stands for Zork, Infocom's first adventure game.
Z-code files usually have names ending in .z1, .z2, .z3, .z4, .z5, .z6,
.z7 or .z8, where the number is the version number of the Z-machine on
which the file is intended to be run, as given by the first byte of the
story file. This is a modern convention, however. Infocom itself used
extensions of .dat (Data) and .zip (Z
Discography not available
Videos not available
Z-Machine,